Wwise 101 stuvia - Study guides, Class notes & Summaries

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Wwise 101 Certification Exam Questions and Answers 100% Correct
  • Wwise 101 Certification Exam Questions and Answers 100% Correct

  • Exam (elaborations) • 13 pages • 2024
  • Wwise 101 Certification Exam Questions and Answers 100% CorrectWwise 101 Certification Exam Questions and Answers 100% CorrectWwise 101 Certification Exam Questions and Answers 100% CorrectWwise 101 Certification Exam Questions and Answers 100% Correct What button begins the process of populating the log in the Profiler? - ANSWER-Start Capture What is a Work Unit? - ANSWER-An XML file that stores settings of your Wwise project. T/F? The name of an Event object needs to perfectly match the...
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Wwise-101 Lesson 1 Questions and Answers 100% Correct
  • Wwise-101 Lesson 1 Questions and Answers 100% Correct

  • Exam (elaborations) • 4 pages • 2024
  • Wwise-101 Lesson 1 Questions and Answers 100% CorrectWwise-101 Lesson 1 Questions and Answers 100% CorrectWwise-101 Lesson 1 Questions and Answers 100% Correct In the Designer Layout, which view allows you to organize and manage the various elements of your Wwise project, such as audio objects and Events? - ANSWER-Project Explorer What can you tell about the RED "shotgun_blast" object? - ANSWER-There isn't an audio sorce file associated with it Which layout lets you view various inform...
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Wwise 101 Certification Exam 100% Correct!!
  • Wwise 101 Certification Exam 100% Correct!!

  • Exam (elaborations) • 7 pages • 2024
  • Available in package deal
  • In the Designer layout, which view allows you to organize and manage the various elements of your Wwise project, such as audio objects and Events? - ANSWER Project Explorer What button within the Wwise interface allows you to configure a connection to a game being played locally or over a network? - ANSWER Remote What is a Work Unit? - ANSWER An XML file that stores settings of your Wwise project. In the SoundBank layout, what happens when the Generate button is clicked? - ANSWER As...
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Wwise 101 Certification Exam Questions & Answers 100% Correct!!
  • Wwise 101 Certification Exam Questions & Answers 100% Correct!!

  • Exam (elaborations) • 7 pages • 2024
  • Available in package deal
  • What button begins the process of populating the log in the Profiler? - ANSWER Start Capture What is a Work Unit? - ANSWER An XML file that stores settings of your Wwise project. T/F? The name of an Event object needs to perfectly match the name of its corresponding game call. - ANSWER True In the SoundBank layout, what happens when the Generate button is clicked? - ANSWER a. SoundBanks for all selected platforms and languages will be generated b. Assuming at least one SoundBank an...
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Wwise-101 Lesson 1 Questions & Answers 100% Verified!!
  • Wwise-101 Lesson 1 Questions & Answers 100% Verified!!

  • Exam (elaborations) • 2 pages • 2024
  • Available in package deal
  • In the Designer Layout, which view allows you to organize and manage the various elements of your Wwise project, such as audio objects and Events? - ANSWER Project Explorer What can you tell about the RED "shotgun_blast" object? - ANSWER There isn't an audio sorce file associated with it Which layout lets you view various information coming from the sound engine while playing a game in real time? - ANSWER Profiler A collection of views intended to perform a specific task is referr...
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Wwise 101 Certification Questions & Answers Already Passed!!
  • Wwise 101 Certification Questions & Answers Already Passed!!

  • Exam (elaborations) • 6 pages • 2023
  • What button begins the process of populating the log in the Profiler? - ANSWERSStart Capture What is a Work Unit? - ANSWERSAn XML file that stores settings of your Wwise project. T/F? The name of an Event object needs to perfectly match the name of its corresponding game call. - ANSWERSTrue In the SoundBank layout, what happens when the Generate button is clicked? - ANSWERSa. SoundBanks for all selected platforms and languages will be generated b. Assuming at least one SoundBank and la...
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Wwise 101 Cert| 60 Questions| Verified 100%(GRADED A)
  • Wwise 101 Cert| 60 Questions| Verified 100%(GRADED A)

  • Exam (elaborations) • 6 pages • 2023
  • In the Designer layout, which view allows you to organize and manage the various elements of your Wwise project, such as audio objects and Events? - ANSWERSProject Explorer What button within the Wwise interface allows you to configure a connection to a game being played locally or over a network? - ANSWERSRemote What is a Work Unit? - ANSWERSAn XML file that stores settings of your Wwise project. In the SoundBank layout, what happens when the Generate button is clicked? - ANSWERSAssumi...
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Wwise-101 Lesson 1 Questions & Answers Already Passed 2023
  • Wwise-101 Lesson 1 Questions & Answers Already Passed 2023

  • Exam (elaborations) • 2 pages • 2023
  • In the Designer Layout, which view allows you to organize and manage the various elements of your Wwise project, such as audio objects and Events? - ANSWERSProject Explorer What can you tell about the RED "shotgun_blast" object? - ANSWERSThere isn't an audio sorce file associated with it Which layout lets you view various information coming from the sound engine while playing a game in real time? - ANSWERSProfiler A collection of views intended to perform a specific task is referred ...
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WWISE 101 Revision  Questions & Answers Correct 100%
  • WWISE 101 Revision Questions & Answers Correct 100%

  • Exam (elaborations) • 2 pages • 2023
  • No object has been associated with the selected Event. - ANSWERSWhy does the word [Missing] appear in red in this image? There isn't an audio source file associated with it? - ANSWERSWhat can you tell about the Shotgun Blast object (red)? Drag events to the soundbank and when the SoundBank is generated any audio files needed to play those events will automatically be copied to the appropriate folders. - ANSWERSHow are audio files placed
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WWISE 101 Revision Correct 100%
  • WWISE 101 Revision Correct 100%

  • Exam (elaborations) • 2 pages • 2023
  • No object has been associated with the selected Event. - ANSWERSWhy does the word [Missing] appear in red in this image? There isn't an audio source file associated with it? - ANSWERSWhat can you tell about the Shotgun Blast object (red)? Drag events to the soundbank and when the SoundBank is generated any audio files needed to play those events will automatically be copied to the appropriate folders. - ANSWERSHow are audio files placed into the final build of a game? 1 Assuming at lea...
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