Game design final exam - Study guides, Class notes & Summaries
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Game Design Final Exam Questions With Verified Answers
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Game Design Final Exam Questions With 
Verified Answers 
How easy a system is to learn - answerlearnability 
The most critical element with regard to engaging new users is: - answerlearnability 
The element of usability is of most concern for experts of a game is: - answerefficiency 
Game designers and developers should always strive to excel in all four areas of usability. - 
answerfalse 
In game development, User Interface is secondary to coding efficiency. - answerfalse 
Luck and skill are mu...
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GAME DESIGN FINAL EXAM 2024 ACTUAL QUESTIONS AND ANSWERS ALREADY GRADED A
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GAME DESIGN FINAL EXAM 2024 ACTUAL QUESTIONS AND ANSWERS ALREADY GRADED A 
 
 
A programming language is a formal computer language that is used to communicate instructions to a computing device in order to control the computer's behavior in some way. 
True 
A number of elements in a specific order is: 
an array 
A function that contains arithmetic symbols (e.g. +, <, =/) is an operator. 
True 
An instance is: 
a single occurence 
A collision volume is called: 
a region 
Which of the followi...
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Game Design Final Exam Questions With Verified Answers
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Game Design Final Exam Questions With 
Verified Answers 
A programming language is a formal computer language that is used to communicate 
instructions to a computing device in order to control the computer's behavior in some way. - 
answerTrue 
A number of elements in a specific order is: - answeran array 
A function that contains arithmetic symbols (e.g. +, <, =/) is an operator. - answerTrue 
An instance is: - answera single occurence 
A collision volume is called: - answera region 
Which...
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Game Design Final Exam Questions and Answers Already Passed
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Game Design Final Exam Questions and 
Answers Already Passed 
Based on the slides on Stemfuse, which of these is not a physic term that is commonly found in 
games? Strength 
Where are all the objects stored in the games you build on Construct 3? Layout 
According to Stemfuse what is it called within your games when the steps, or programs do not 
work due to an underlying issue? Bug 
The process of finding and removing bugs from your program is called? Debugging 
What was the name of the story t...
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Game Design Final Exam Flashcards Answers for each questions with lots of details latest edition | complete solutions
- Exam (elaborations) • 7 pages • 2024
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Game Design Final Exam Flashcards Answers for each questions with lots of details latest edition | complete solutions
Make study stress less painful
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Game Design final Exam Questions With Verified Answers
- Exam (elaborations) • 23 pages • 2024
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Game Design final Exam Questions With 
Verified Answers 
Explain the difference between a game that is balanced and a game that is unbalanced - 
answer- balanced games 
- unbalanced games 
Explain why Schildt feels that paper prototyping is benificial to video games. - answer- it is 
cost-effective 
- can reveal mechanical issues with the game before digital prototyping time is wasted 
- can provide first-hand feedback 
- even though it can be limiting with video games, it can still reveal the c...
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Game Design final Exam Questions With Verified Answers
- Exam (elaborations) • 23 pages • 2024
- Available in package deal
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- $12.49
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Game Design final Exam Questions With 
Verified Answers 
Explain the difference between a game that is balanced and a game that is unbalanced - 
answer- balanced games 
- unbalanced games 
Explain why Schildt feels that paper prototyping is benificial to video games. - answer- it is 
cost-effective 
- can reveal mechanical issues with the game before digital prototyping time is wasted 
- can provide first-hand feedback 
- even though it can be limiting with video games, it can still reveal the c...
-
Game Design Final Exam Questions And Answers (Updated And Verified)
- Exam (elaborations) • 2 pages • 2024
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Game Design Final Exam Questions And 
Answers (Updated And Verified) 
Based on the slides on Stemfuse, which of these is not a physic term that is commonly found in 
games? - answerStrength 
Where are all the objects stored in the games you build on Construct 3? - answerLayout 
According to Stemfuse what is it called within your games when the steps, or programs do not 
work due to an underlying issue? - answerBug 
The process of finding and removing bugs from your program is called? - answerDeb...
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Fundamentals of Game Design Lecture Final Exam Study Guide with Complete Solutions
- Exam (elaborations) • 24 pages • 2024
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Fundamentals of Game Design Lecture Final Exam Study Guide with Complete SolutionsFundamentals of Game Design Lecture Final Exam Study Guide with Complete SolutionsFundamentals of Game Design Lecture Final Exam Study Guide with Complete SolutionsFundamentals of Game Design Lecture Final Exam Study Guide with Complete Solutions 
If you are not a programmer, your most critical (and perhaps daunting) task to get your game developed is: - ANSWER-communicate your idea perfectly to a team of specialis...
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Game Design Final Exam Questions And Answers (Updated And Verified)
- Exam (elaborations) • 2 pages • 2024
- Available in package deal
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- $10.49
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Game Design Final Exam Questions And 
Answers (Updated And Verified) 
Based on the slides on Stemfuse, which of these is not a physic term that is commonly found in 
games? - answerStrength 
Where are all the objects stored in the games you build on Construct 3? - answerLayout 
According to Stemfuse what is it called within your games when the steps, or programs do not 
work due to an underlying issue? - answerBug 
The process of finding and removing bugs from your program is called? - answerDeb...
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