Game design final exam - Study guides, Class notes & Summaries

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Game Design Final Exam Questions With Verified Answers
  • Game Design Final Exam Questions With Verified Answers

  • Exam (elaborations) • 6 pages • 2024
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  • Game Design Final Exam Questions With Verified Answers How easy a system is to learn - answerlearnability The most critical element with regard to engaging new users is: - answerlearnability The element of usability is of most concern for experts of a game is: - answerefficiency Game designers and developers should always strive to excel in all four areas of usability. - answerfalse In game development, User Interface is secondary to coding efficiency. - answerfalse Luck and skill are mu...
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GAME DESIGN FINAL EXAM 2024 ACTUAL QUESTIONS AND ANSWERS ALREADY GRADED A
  • GAME DESIGN FINAL EXAM 2024 ACTUAL QUESTIONS AND ANSWERS ALREADY GRADED A

  • Exam (elaborations) • 4 pages • 2024
  • GAME DESIGN FINAL EXAM 2024 ACTUAL QUESTIONS AND ANSWERS ALREADY GRADED A A programming language is a formal computer language that is used to communicate instructions to a computing device in order to control the computer's behavior in some way. True A number of elements in a specific order is: an array A function that contains arithmetic symbols (e.g. +, <, =/) is an operator. True An instance is: a single occurence A collision volume is called: a region Which of the followi...
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Game Design Final Exam Questions With Verified Answers
  • Game Design Final Exam Questions With Verified Answers

  • Exam (elaborations) • 5 pages • 2024
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  • Game Design Final Exam Questions With Verified Answers A programming language is a formal computer language that is used to communicate instructions to a computing device in order to control the computer's behavior in some way. - answerTrue A number of elements in a specific order is: - answeran array A function that contains arithmetic symbols (e.g. +, <, =/) is an operator. - answerTrue An instance is: - answera single occurence A collision volume is called: - answera region Which...
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Game Design Final Exam Questions and Answers Already Passed
  • Game Design Final Exam Questions and Answers Already Passed

  • Exam (elaborations) • 3 pages • 2024
  • Game Design Final Exam Questions and Answers Already Passed Based on the slides on Stemfuse, which of these is not a physic term that is commonly found in games? Strength Where are all the objects stored in the games you build on Construct 3? Layout According to Stemfuse what is it called within your games when the steps, or programs do not work due to an underlying issue? Bug The process of finding and removing bugs from your program is called? Debugging What was the name of the story t...
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Game Design Final Exam Flashcards Answers for each questions with lots of details latest edition | complete solutions
  • Game Design Final Exam Flashcards Answers for each questions with lots of details latest edition | complete solutions

  • Exam (elaborations) • 7 pages • 2024
  • Game Design Final Exam Flashcards Answers for each questions with lots of details latest edition | complete solutions
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Game Design final Exam Questions With Verified Answers
  • Game Design final Exam Questions With Verified Answers

  • Exam (elaborations) • 23 pages • 2024
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  • Game Design final Exam Questions With Verified Answers Explain the difference between a game that is balanced and a game that is unbalanced - answer- balanced games - unbalanced games Explain why Schildt feels that paper prototyping is benificial to video games. - answer- it is cost-effective - can reveal mechanical issues with the game before digital prototyping time is wasted - can provide first-hand feedback - even though it can be limiting with video games, it can still reveal the c...
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Game Design final Exam Questions With Verified Answers
  • Game Design final Exam Questions With Verified Answers

  • Exam (elaborations) • 23 pages • 2024
  • Available in package deal
  • Game Design final Exam Questions With Verified Answers Explain the difference between a game that is balanced and a game that is unbalanced - answer- balanced games - unbalanced games Explain why Schildt feels that paper prototyping is benificial to video games. - answer- it is cost-effective - can reveal mechanical issues with the game before digital prototyping time is wasted - can provide first-hand feedback - even though it can be limiting with video games, it can still reveal the c...
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Game Design Final Exam Questions And Answers (Updated And Verified)
  • Game Design Final Exam Questions And Answers (Updated And Verified)

  • Exam (elaborations) • 2 pages • 2024
  • Available in package deal
  • Game Design Final Exam Questions And Answers (Updated And Verified) Based on the slides on Stemfuse, which of these is not a physic term that is commonly found in games? - answerStrength Where are all the objects stored in the games you build on Construct 3? - answerLayout According to Stemfuse what is it called within your games when the steps, or programs do not work due to an underlying issue? - answerBug The process of finding and removing bugs from your program is called? - answerDeb...
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Fundamentals of Game Design Lecture Final Exam Study Guide with Complete Solutions
  • Fundamentals of Game Design Lecture Final Exam Study Guide with Complete Solutions

  • Exam (elaborations) • 24 pages • 2024
  • Fundamentals of Game Design Lecture Final Exam Study Guide with Complete SolutionsFundamentals of Game Design Lecture Final Exam Study Guide with Complete SolutionsFundamentals of Game Design Lecture Final Exam Study Guide with Complete SolutionsFundamentals of Game Design Lecture Final Exam Study Guide with Complete Solutions If you are not a programmer, your most critical (and perhaps daunting) task to get your game developed is: - ANSWER-communicate your idea perfectly to a team of specialis...
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Game Design Final Exam Questions And Answers (Updated And Verified)
  • Game Design Final Exam Questions And Answers (Updated And Verified)

  • Exam (elaborations) • 2 pages • 2024
  • Available in package deal
  • Game Design Final Exam Questions And Answers (Updated And Verified) Based on the slides on Stemfuse, which of these is not a physic term that is commonly found in games? - answerStrength Where are all the objects stored in the games you build on Construct 3? - answerLayout According to Stemfuse what is it called within your games when the steps, or programs do not work due to an underlying issue? - answerBug The process of finding and removing bugs from your program is called? - answerDeb...
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