Game design - Study guides, Class notes & Summaries

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Game Design final Exam Questions With Verified Answers
  • Game Design final Exam Questions With Verified Answers

  • Exam (elaborations) • 23 pages • 2024
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  • Game Design final Exam Questions With Verified Answers Explain the difference between a game that is balanced and a game that is unbalanced - answer- balanced games - unbalanced games Explain why Schildt feels that paper prototyping is benificial to video games. - answer- it is cost-effective - can reveal mechanical issues with the game before digital prototyping time is wasted - can provide first-hand feedback - even though it can be limiting with video games, it can still reveal the c...
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Unit 8: Computer Games Development - 2023 - Assignment 2 (Learning Aims B & C) (All Criterias Met)
  • Unit 8: Computer Games Development - 2023 - Assignment 2 (Learning Aims B & C) (All Criterias Met)

  • Essay • 39 pages • 2022
  • 2023 - This essay covers DISTINCTION level work for Unit 8: Computer Games Development - Assignment 2 - Learning Aims B & C. To complete your assingment in the quickest time use the NAVIGATION PANE in Word to follow my layout in order to achieve any grade. (Pass, Merit & Distinction) All of the following criteria is met in this document: ‣P3 - Produce designs for a computer game that meet client requirements. ‣P4 - Review the designs with others to identify and inform refinements. ...
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Game design 101 GMU Latest Questions With Passed Solutions!!
  • Game design 101 GMU Latest Questions With Passed Solutions!!

  • Exam (elaborations) • 12 pages • 2024
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  • What is a game? - Answer-An activity with rules Core Dynamic - Answer-The single thing the gameplay is about. Single experience the designer is trying to convey. (Challenges, 2008) Explicit Challenge - Answer-Explicit Gamification are strategies that utilize applications that are obviously game-like. Users acknowledge they are playing a game, and oftentimes need to opt into playing. Implicit Challenges - Answer-implicit gamification are design techniques that do not show signs of a game, ...
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Game Design Latest Update 100%  Correct
  • Game Design Latest Update 100% Correct

  • Exam (elaborations) • 8 pages • 2024
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  • Game Design Latest Update 100% Correct task training This is one use for gaming that allows businesses to use game technology to provide their employees with skills needed to perform a job. change, skill, role-playing, video These are examples of game genres. writing a story Designing a game is just like doing this. storyboard This is the process used to plan every single step of a game's animation. prototype This is the first functional example of a game that is developed. ...
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The Art of Game Design: A Book of Lenses exam study guide questions and answers(latest update)
  • The Art of Game Design: A Book of Lenses exam study guide questions and answers(latest update)

  • Exam (elaborations) • 48 pages • 2024
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  • The Lens of Essential Experience What experience do I want the player to have? What is essential to that experience? How can my game capture that essence? The Lens of Surprise What will surprise players when they play my game? Does the story in my game have surprises? Do the game rules? Does the artwork? The technology? Do your rules give players ways to surprise each other? Do your rules give players ways to surprise themselves? The Lens of Fun What parts of my game are fu...
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FUNDAMENTALS OF GAME DESIGN LECTURE FINAL EXAM  2024
  • FUNDAMENTALS OF GAME DESIGN LECTURE FINAL EXAM 2024

  • Exam (elaborations) • 31 pages • 2024
  • If you are not a programmer, your most critical (and perhaps daunting) task to get your game developed is: - ANSWER ☑☑communicate your idea perfectly to a team of specialists required to turn that idea into a finished videogame. One advantage of developing board games over video games is the instant gratification of developing and playtesting a prototype in a relatively short period of time. True or False? - ANSWER ☑☑True A well-written academic review of a video game should be v...
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Game Design Final Exam Questions with  Verified Solutions
  • Game Design Final Exam Questions with Verified Solutions

  • Exam (elaborations) • 11 pages • 2024
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  • Game Design Final Exam Questions with Verified Solutions A programming language is a formal computer language that is used to communicate instructions to a computing device in order to control the computer's behavior in some way. True A number of elements in a specific order is: an array A function that contains arithmetic symbols (e.g. +, <, =/) is an operator. True An instance is: a single occurence A collision volume is called: a region Which of the following is NOT...
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FUNDAMENTALS OF GAME DESIGN LECTURE FINAL EXAM STUDY GUIDE ACTUAL QUESTIONS AND ANSWERS 2024 WITH COMPLETE SOLUTION
  • FUNDAMENTALS OF GAME DESIGN LECTURE FINAL EXAM STUDY GUIDE ACTUAL QUESTIONS AND ANSWERS 2024 WITH COMPLETE SOLUTION

  • Exam (elaborations) • 21 pages • 2024
  • FUNDAMENTALS OF GAME DESIGN LECTURE FINAL EXAM STUDY GUIDE ACTUAL QUESTIONS AND ANSWERS 2024 WITH COMPLETE SOLUTION If you are not a programmer, your most critical (and perhaps daunting) task to get your game developed is: communicate your idea perfectly to a team of specialists required to turn that idea into a finished videogame. One advantage of developing board games over video games is the instant gratification of developing and playtesting a prototype in a relatively short period ...
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2024 NFHS Baseball Part II Test (WIAA) Questions and Answers Latest Updated 2024/2025 (GRADED)
  • 2024 NFHS Baseball Part II Test (WIAA) Questions and Answers Latest Updated 2024/2025 (GRADED)

  • Exam (elaborations) • 43 pages • 2024
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  • 2024 NFHS Baseball Part II Test (WIAA) Questions and Answers Latest Updated 2024/2025 (GRADED) At the time of the pitch, the following fielders must be in fair ground: a. All fielders must be in fair ground. b. All fielders except for the catcher, who shall be in the catcher's box. c. All fielders, except for the first baseman. d. No fielders are required to be in fair ground. - b. All fielders except for the catcher, who shall be in the catcher's box. 2024 NFHS Baseball Part II Te...
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Play &  Game: summary for exam: Pre-master Communication & Information Sciences (Tilburg University)
  • Play & Game: summary for exam: Pre-master Communication & Information Sciences (Tilburg University)

  • Summary • 53 pages • 2023
  • Summary with everything you need to learn for exam Play & Game for Pre-master Communication & Information Sciences (Tilburg University). Including notes of the lectures, information from slides, notes from articles and a summary of the chapters from the book.
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