100% satisfaction guarantee Immediately available after payment Both online and in PDF No strings attached
logo-home
GAME DESIGN PART 2 FINAL EXAM QUESTIONS AND ANSWERS $9.00   Add to cart

Exam (elaborations)

GAME DESIGN PART 2 FINAL EXAM QUESTIONS AND ANSWERS

 0 view  0 purchase
  • Course
  • GAME DESIGN
  • Institution
  • GAME DESIGN

GAME DESIGN PART 2 FINAL EXAM QUESTIONS AND ANSWERS

Preview 4 out of 55  pages

  • September 24, 2024
  • 55
  • 2024/2025
  • Exam (elaborations)
  • Questions & answers
  • GAME DESIGN
  • GAME DESIGN
avatar-seller
selftest
Name: Score:


62 Multiple choice questions

Definition 1 of 62
An upgrade to the player's character that leads to their gaining increased stats or new abilities

Lossy

Level up

Goal design

Geofencing

Definition 2 of 62
The series of frames that make up an animation

Glossary

Italics

Keyframes

Timeline

Definition 3 of 62
What does a game need to have to be defined as an AR game?

Interaction with the real world


Creative commons

Static class


Software development kit (SDK)

,Definition 4 of 62
Uploading local changes to an online code base using version control software to include
latest changes

Clone

Pull


Pulse

Push

Definition 5 of 62
Big victories that can only be achieved when a number of other, smaller victories have been
achieved first

Static class


Scaling

Nested victories

Alpha phase

Definition 6 of 62
professional equipment designed to record, edit, and play digital audio

Sequencers

Digital audio workstation (DAW)

Graphical user interface (gui)

Sound mixer

,Definition 7 of 62
The systematic testing of gameplay, systems, balance, and interface to find all of the errors,
inconsistencies, or issues and report them to a Design Team.

Scaling


Play testing

Compatibility testing

Surveys testing

Definition 8 of 62
What is an example of positive feedback that helps players know that collecting coins in an
action game is a good thing?

Displaying a warning message when the player collects a coin

Making the player character slower when collecting a coin

Scaling


Playing a pleasant "ding" sound when the player collects a coin

Definition 9 of 62
How are tags used in Unity

Image recognition and AR objects

an exploration game where the player, represented by a point of light, navigates a
dream-like world full of abstract imagery and otherworldly physics

A GUI refers to all menus, while a HUD is a specific overlay

Tags are assigned to GameObjects to link that object to rules created in code—for
example, adding a "Flaming" tag to a collision script that declares any object touching a
bonfire takes damage.

, Definition 10 of 62
Part of the testing process where you check that your simulation works as expected

Event models


Scaling

Destructive

Systems evaluatio

Definition 11 of 62
Experiences that mimic the real world

Simulations

Models

Scaling

Event Models

Definition 12 of 62
Objectives or goals can be completed in a number of different orders

Alpha phase

Preparatory phase

Nonlinear progression

Static class

Definition 13 of 62
The item or component that a computer program is referencing

Destructive

Shutter

Target

Lossless

The benefits of buying summaries with Stuvia:

Guaranteed quality through customer reviews

Guaranteed quality through customer reviews

Stuvia customers have reviewed more than 700,000 summaries. This how you know that you are buying the best documents.

Quick and easy check-out

Quick and easy check-out

You can quickly pay through credit card or Stuvia-credit for the summaries. There is no membership needed.

Focus on what matters

Focus on what matters

Your fellow students write the study notes themselves, which is why the documents are always reliable and up-to-date. This ensures you quickly get to the core!

Frequently asked questions

What do I get when I buy this document?

You get a PDF, available immediately after your purchase. The purchased document is accessible anytime, anywhere and indefinitely through your profile.

Satisfaction guarantee: how does it work?

Our satisfaction guarantee ensures that you always find a study document that suits you well. You fill out a form, and our customer service team takes care of the rest.

Who am I buying these notes from?

Stuvia is a marketplace, so you are not buying this document from us, but from seller selftest. Stuvia facilitates payment to the seller.

Will I be stuck with a subscription?

No, you only buy these notes for $9.00. You're not tied to anything after your purchase.

Can Stuvia be trusted?

4.6 stars on Google & Trustpilot (+1000 reviews)

82191 documents were sold in the last 30 days

Founded in 2010, the go-to place to buy study notes for 14 years now

Start selling
$9.00
  • (0)
  Add to cart