UX/UI WDU202c Questions and Answers
100% Pass
Which of following interface design principles is about comfort:
a. Simplify Usage
b. Forgive Errors
c. Be appealing
d. Provide feedback a. Simplify Usage
In the earliest stage of interface design, the best strategy for the use of color i...
UX/UI WDU202c Questions and Answers 100% Pass Which of following interface design principles is about comfort: a. Simplify Usage b. Forgive Errors c. Be appealing d. Provide feedback ✔✔a. Simplify Usage In the earliest stage of interface design, the best strategy for the use of color is: a. Avoid bright colors b. Avoid saturated red and blues c. Use as many colors as possible d. Use no colors at all ✔✔d. Use no colors at all What is the right UCD cycle: a. Design -> Analyze -> Plan -> Test b. Design -> Analyze -> Test -> Plan c. Analyze -> Design -> Plan -> Test d. Plan -> Analyze -> Design -> Test ✔✔d. Plan -> Analyze -> Design -> Test What is the process of organizing information in an app? a. Infor mation architecture b. Prototyping c. User analysis d. Usability testing. ✔✔a. Information architecture. Which of the following are the two best ways of prioritizing usability problems? a. Frist encountered and last encountered b. Problem frequency and problem severity c. Most confusing and least confusing d. Problem severity and problem length ✔✔b. Problem frequency and problem severity The very best kind of "Help" is: a. Reference manuals b. A "Help" desk c. Online tutorials d. Needing none at all ✔✔d. Needing none at all Guidelines fpr good color usage include all of these points except: a. Use colors as codes (e.g, green=go) b. Use up to 5 colors for highlighting object c. Use colors to draw attention d. Use colors to show relationships ✔✔b. Use up to 5 colors for highlighting object Why should we think about usability? a. None of the above b. Because everybody is doing it c. Increase productivity and customer satisfaction d. To make the product beautiful ✔✔c. Increase pr oductivity and customer satisfaction How many websites fail at UX: a. 97% b. 25% c. 56% d. 12% ✔✔a. 97% When should a developer apply usability principles: a. Early in the SDLC b. None of the above c. After selling the product d. We don't need usability ✔✔a. Early in the SDLC
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