WDU203c - Final Exam Exam 2023 Verified Quiz Bank- SU22
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WDU203c - Final Exam Exam 2023 Verified Quiz Bank- SU22
Which of the following is NOT a reason why building products with great UX is hard?
a. You are not the user
b. Computers are weird
c. Software is (usually) complex
d. There is no known process that we can follow to create good UX
D
Tr...
wdu203c final exam exam 2023 verified quiz bank su22 which of the following is not a reason why building products with great ux is hard a you are not the user b computers are weird c software
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WDU203c - Final Exam Exam 2023 Verified Quiz Bank-
SU22
Which of the following is NOT a reason why building products with great UX is
hard?
a. You are not the user
b. Computers are weird
c. Software is (usually) complex
d. There is no known process that we can follow to create good UX
D
True or false: You need to have a degree in psychology in order to understand
the principles behind good UX.
a. True
b. False
B
True or false: "User Experience" only describes the experience that people have
while actually using a product, and not other related experiences like acquiring
the product or fixing it when it breaks.
a. True
b. False
B
True or false: One of your goals in designing products with a good user
experience should be to fail as early and often as possible.
a. True
b. False
A
Which of the following is not a phase in the iterative design process?
a. Build
b. Design
c. Stylize
d. Assess
C
A model of the design process that shows both the iterative nature and also how
it progresses towards an end goal is:
a. The spiral model
b. The waterfall model
c. The hub-and-spoke model
d. The wave model
A
Interviews, Observations, Surveys, User Testing, and Inspection Methods are all
examples of:
a. Common UX mistakes
b. UX Design methods
c. UX Research methods
d. UX Marketing methods
,C
Which of the following components of UX were discussed in this week's lectures?
Check all that apply.
a. Value
b. Usability
c. Desirability
d. Adoptability
e. Scrollability
f. Monetizability
ABCD
Which of the following questions would be most relevant to the UX criterion of
"Adoptability"?
a. Where do users currently look for products or services like the one we will
offer?
b. Do users prefer bright or muted colors for graphics in this product category?
c. How much would people be willing to pay for the product or service we plan to
offer?
d. What percentage of people succeed in completing key tasks using the
product?
A
True or false: In this course, you will "get your hands dirty" and gain hands-on
experience with UX Research and Design methods.
a. True
b. False
A
True or false: In UX, "Design" is concerned only with the aesthetic (or beauty-
related) aspects of products.
a. True
b. False
B
Which of the following is not part of a typical UX design process?
a. Understanding the problem
b. Generating possible solutions
c. Establishing the sale price for a product
d. Assessing prototypes and finding new problems
C
_____________ means "to make an idea real or concrete."
a. Assessment
b. Communication
c. Reification
d. Reflection
C
According to Bill Moggridge, "A representation of a design, made before the final
solution exists" is called a:
a. Time capsule
b. Prototype
,c. Brainstorm
d. Design representation
B
Which of the following is not an advantage of lo-fi prototyping?
a. You can identify problems before investing significant resources into a design
direction.
b. You can work out aspects of graphic design such as fonts and color schemes,
which have the largest impact on user experience.
c. Stakeholders are more likely to give honest feedback if they perceive that
design ideas are "sketchy" rather than highly polished.
d. Lo-fi prototypes are easy to change, allowing you to iterate more rapidly than
you could if you were creating more complex prototypes.
B
Bill Buxton claims that __________ is not just a byproduct of design, but is
central to design thinking and learning.
Sketching
Beauty
Functionality
User Testing
A
True or false: it is important to be good at drawing to use sketching in UX Design.
a. True
b. False
B
True or false: in the "generation" phase, your goal should be to sketch many
different design ideas rather than to perfect a single idea.
a. True
b. False
A
True or false: when sketching to come up with different design solutions, you
should stop the first time you run out of ideas.
a. True
b. False
B
Brainstorming, morphological analysis, and "the worst idea" are examples of
what kind of technique?
a. Ideation
b. Lo-fi prototyping
c. Convergence
d. Poor
A
The "central vision" portion of the human field of view, in which people can read
text and recognize details in images, is approximately how wide?
a. 5°
b. 18°
, c. 30°
d. 180°
A
The pattern of eye fixations that people perform when processing a web page has
been shown to resemble what shape?
a. A circle
b. A spiral
c. The letter 'F'
d. The letter 'Z'
C
The effect that makes it easy to recognize objects in a visual field that differ from
their background and all other objects in simple visual features like color and
texture is called:
a. saccade
b. gestalt
c. brightness
d. pop-out
D
Which of the following is not considered a primitive visual feature that is
processed in the first, and fastest, stage of visual processing?
a. angle of intersection
b. proximity
c. shade/contrast
d. motion
B
According to the original research on short-term memory, how many "items" can
a person retain in short-term memory at one time?
a. One or two
b. About 7
c. About 10
d. There is no measurable limit
B
A collection of associated concepts in long-term memory is called what?
a. A thought
b. A schema
c. A mule
d. A gestalt
B
Which of the following does not impact the likelihood that something in long-term
memory will be recalled?
a. strength of association
b. frequency of use
c. recency of use
d. accuracy of information
D
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