100% satisfaction guarantee Immediately available after payment Both online and in PDF No strings attached
logo-home
All notes from the course lectures Youth culture in a digital world $7.16   Add to cart

Class notes

All notes from the course lectures Youth culture in a digital world

 76 views  5 purchases
  • Course
  • Institution

In this document, all lecture notes have been typed out. All the fabric is organized with images where necessary.

Last document update: 1 year ago

Preview 4 out of 34  pages

  • January 15, 2023
  • January 17, 2023
  • 34
  • 2022/2023
  • Class notes
  • Gaëlle ouvrein
  • All classes
avatar-seller
Hoorcolleges Youth culture in a digital world
Hoorcollege 1

Digital media = binary and a way to spread information

‘’Digital media has disrupted/enriched traditional communication’’ – Ken
Auletta

Social presence theory Social information Channel
processing theory expansion
Sense of being together Communicators interpersonal theory
lower in digital media needs prompts them to try
their best Users with
experience
will strive
to develop
necessary
skills

Disrupted Enriched

How you use it:
 Replacement = media is a replacement for our traditional
communication, we will try to use the most efficient way
 Media multitasking = we are not replacing traditional
communicating, it will keep exist, but we combine them. We watch
television and at the same time we have a conversation. Most
research indicated it has negative consequences lower rates and
lower social connections

Why you use it:
Uses & gratification theory: ‘’What purposes or functions does media offer
for active receivers?’’. We are active receivers.
- a Mass Communication theory that focuses on the needs,
motives and gratifications of media users. The theory states
that media consumers are passive consumers of mass
communications; rather, they play an active role in media
consumption.
 Lasswell (1948)
 Surveillance of the environment (after War 2 – knowing which
decisions are taken – having control – objective)
 Correlation of different aspects of that environment (people
turn to the media to help them develop an opinion – subjective)
 Transmission of social heritage (we turn to the media because
we want to learn what is socialy acceptable and what is not – what
are the social norms?)

,  Een cadeau van ons, voor jouEntertainment (people were
looking for fun things to do after the war)
 One size does not fit all
 Information - twitter
 Social – instagram or snapchat
 Entertainment – instagram or youtube
 Convenience/ pass the time
 Difference is now we distinguish between media platforms

Who is using it?
Digital puberty – starts around 11/12 years old – same period as
biological puberty

Youth and adolescence
‘’storm and stress’’
Three types of developments
 Sexual development related with biological development
 Identity development – never finished
 Social development – new social groups, network completely
changes

Youth development
Developmental tasks approach
 Developmental tasks/challenges need to be fulfilled
 Basic idea:
 Hierarchic list of tasks, met through biological or social development
 Main focus on age of the child and how it responds to social media
cumulative
 Applications:
 Eriksons development theory
 Havighurst developmental theory
 Media effect example
 Effects depend on the age of the child
Scary media content and trauma
 Perceptual stage (2-7) – looking scary (witch)
 Conceptual stage (7+) – being real (scared of watching the news)
Parents and celebrities
 Parents are examples (<12)
 Influencers are examples (+12)

Risk and resilience approach
Differential life experiences among children – looks at the environment
 Basic idea:
 Risk and protective factors explain differences between children
cumulative risk model
 Applications
 Snowball effect, turn around model

,Bronnfenbrenner model
 Perspective from different disciplines
Microlevels – immediatie inpact of:
 Family
 Peers
 Classroom
Exolevels
 School
 Community
 Massmedia
Macrolevels
 Society
 Culture
 Nationality

Interconnected, but not identical
 Digital world between identity, physical and social world



identity

digital
physical social




 Anonimity
 Different, more extreme forms of behavior (bullying)
 Creativity
 Playing around, discovering who you are
Example identity development
 Personal – who you are based on personality characteristics
 Social – groups you belong to
 Gender
 Ethnic
An identity is, at least in part, an explicit theory of oneself as a person’’
Should be constructured during adolescence through exploration
online and offline

, Hoorcollege 2
Most general meaning of media effects:
‘’Social or psychological responses occurring in individuals, dyads, small
groups, organizations or communities as a result of exposure to or
processing of or otherwise acting on media messages.’’

History of media-effects
1. War Spain-Us (1898)
 Newspaper publisher
 William Randolph Hearst
 Letter was discovered which sad that the president of US was a
weak president the press published this people believed
this first time that the effect of the newspaper on people was
clear
2. Propaganda WO I (1917)
 People knew media was effective
 Propaganda was used as media
 George Creel
3. Movies as entertainment (1920)
 Very popular to pass time
 What about effects on children? Mothers noticed children
behaved differently after watching movie
 People were looking for nice things to do (after wartime)
4. Payne fund studies
 Edgar Dale
 First project to studie mediaeffect effects movies on children
 >75% of content: crime, love and sex
5. The invasion from mars (1930)
 War of the worlds: narrative fictive story by Wells
 Large public fear
 Analysis by Princeton University study about media effect and
voting on presidents large and intense MASS media-effects
magic bullet effects
6. The people’s choice study
 President elections: Wilkie and Roosevelt (1940)
 Research by Columbia University
 Longitudinal panel study (= panel of people = good study) with
large control groups
 They did not found significants effects

The benefits of buying summaries with Stuvia:

Guaranteed quality through customer reviews

Guaranteed quality through customer reviews

Stuvia customers have reviewed more than 700,000 summaries. This how you know that you are buying the best documents.

Quick and easy check-out

Quick and easy check-out

You can quickly pay through credit card or Stuvia-credit for the summaries. There is no membership needed.

Focus on what matters

Focus on what matters

Your fellow students write the study notes themselves, which is why the documents are always reliable and up-to-date. This ensures you quickly get to the core!

Frequently asked questions

What do I get when I buy this document?

You get a PDF, available immediately after your purchase. The purchased document is accessible anytime, anywhere and indefinitely through your profile.

Satisfaction guarantee: how does it work?

Our satisfaction guarantee ensures that you always find a study document that suits you well. You fill out a form, and our customer service team takes care of the rest.

Who am I buying these notes from?

Stuvia is a marketplace, so you are not buying this document from us, but from seller esmeevisser. Stuvia facilitates payment to the seller.

Will I be stuck with a subscription?

No, you only buy these notes for $7.16. You're not tied to anything after your purchase.

Can Stuvia be trusted?

4.6 stars on Google & Trustpilot (+1000 reviews)

84146 documents were sold in the last 30 days

Founded in 2010, the go-to place to buy study notes for 14 years now

Start selling
$7.16  5x  sold
  • (0)
  Add to cart