UNIT 17: 2D AND 3D DIGITAL
GRAPHICS
ASSIGNMENT 17.1 [P1, P2, M1 AND D1]
INVESTIGATE THE PURPOSE AND CHARACTERISTICS OF DIGITAL GRAPHICS
THAT ARE AN IMPORTANT PART OF VISUAL COMMUNICATIONS
,CONTENTS
1. Introduction
2. Purpose of and legal requirements for digital graphics (A1)
3. Representation and applications of 2D and 3D digital graphics (A2)
4. Hardware and software tools for digital graphics (A3)
5. Conclusions
6. Bibliography
, INTRODUCTION
This PowerPoint I will be discussing the purpose and characteristics of digital graphics that are an im
part of visual communication. There are free main topics that I will be discussing which are ‘Purpose
legal requirements for digital graphics’ this consists of discussing the purpose of digital graphics
includes conveying information, messages when having a target audience, as well as the usability
tests whether different digital graphic devices are user-friendly for the clients specific target au
when interacting with the website, the accuracy of digital graphics which implies that information
be accurately displayed and that careless mistakes should be avoided. I will also be discussing lega
that have to be involved when using or design graphics with digital graphic devices because we
want it to effect moral and ethical issues which I will be discussed in this section of the Powe
However, I will also be discussing two other topics which is ‘Representation and application of 2D a
digital graphics’, I will discuss two types of digital graphics which are raster and vector-base
discussing the differences between them. A raster graphic are digital graphics which are made o
as a set example of given space. A raster is a grid of x and y coordinates on a display area this is c
but map to store information.
, CONTINUED
A vector-based graphic is described in computing graphics as a line with a beginning and final p
can also be described as a pointer or an array with only one size. The last topic that I will be discus
this unit is ‘Hardware and software tools for digital graphics’, in this topic I will be discussing m
hardware devices which are needed for digital graphics so they can produce images or create th
few examples of hardware devices that have an influence to digital graphics are capture devices
are camera’s, scanners and graphic tablets, another example is output devices which are screen
print etc.
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