100% satisfaction guarantee Immediately available after payment Both online and in PDF No strings attached
logo-home
Summary UNIT NO. & TITLE: No. 1 Programming $15.49   Add to cart

Summary

Summary UNIT NO. & TITLE: No. 1 Programming

 1 view  0 purchase
  • Course
  • Institution
  • Book

It covers all the criteria's Pass Merit and distinction this assignment id fully free from plagiarism

Preview 4 out of 31  pages

  • Yes
  • June 5, 2021
  • 31
  • 2020/2021
  • Summary
avatar-seller
UNIT NO. & TITLE: No. 1 Programming


QUALIFICATION: BTEC Level 4 Computing


YEAR: 2020


PREPARED BY: Kunwar Singh


REPORT


ASSESSOR NAME: Ms. Saba shaikh


SUBMITTED ON:




1

, INDEX
No. Title Page
No.
1. LO1: Define basic algorithms to carry out an operation
and outline the process of programming an application.
P1: Provide a definition of what an algorithm is and 3
outline the process in building an application.
M1: Determine the steps taken from writing code to 4-6
execution.
2. LO2: Explain the characteristics of procedural, object-
oriented and event-driven programming, conduct an
analysis of suitable Integrated Development Environment
(IDE)
P2: Give explanations of what is procedural, object- 7-8
oriented and event-driven paradigms are; their
characteristics and the relationship between them.
M2: Analyze the common features that an developer has 9-11
access to in an IDE.
3. LO3: Implement basic algorithms in code using an IDE
P3: Write a program that implements an algorithm using 12-14
an IDE
M3: Use the IDE to manage the development process of 15-17
the program.
4. LO4: Determine the debugging process and explain the
importance of a coding standard.
P4: Explain the debugging process and explain the 18-20
debugging facilities available in the IDE.
P5: Outline the coding standard you have used in your 21-26
code.
M4: Evaluate how the debugging process can be used to 27-30
help develop more secure, robust applications.
5. Reference 31




2

,LO1: Define basic algorithms to carry out an operation and outline the
process of programming an application
P1: Provide a definition of what an algorithm is and outline the process of
building an application.


Definition of Algorithm:
• An algorithm is well-defined steps of a process for resolving a particular problem.
The algorithm is a defined a set of instructions. Another way of step by step solution
can be represented by flowchart or pseudo code.
• An algorithm is also used for manipulating data, such as adding new data items,
searching for particular data items. The specific aim of an algorithm is for some
specific output.

Algorithm Process of building an application:
• Sorting: It first thing in the algorithm where we need to decide certain order or series
of instructions to get specific output.
• Search: Algorithm is developing to search step by step procedure to find data specific
location inside a data structure.
• Delete: Algorithm is developing to delete some data items from a specific location
from the data structure.
• Insert: Algorithm is developing to insert some specific data item inside of existing
data structure.
• Update: Algorithm is developing to update data items inside an existing data
structure.
• Time Complexity: In which it is representing the amount of time taken to run the
program.
• Space Complexity: Where the specific amount of space in memory is required by an
algorithm. Space Complexity is required where there are multi-user but limited
memory in the system is available




3

, M1: Determine steps taken from writing code to execution.
Write a program using three variables, to do arithmetic operation addition,
subtraction, division, and multiplication.


#include<iostream.h>
#include<conio.h>
void main()
{
int x, y, z;
cout<<” Enter Values of X and Y for Addition” <<endl;
cin>>x>>y;
z=x + y;
cout<<” Addition of two numbers = “<<z<<endl;
cout<<” Enter Values of X and Y for Subtraction” <<endl;
cin>>x>>y;
z=x - y;
cout<<” Subtraction of two numbers = “<<z<<endl;
cout<<” Enter Values of X and Y for Division” <<endl;
cin>>x>>y;
z=x / y;
cout<<” Division of two numbers = “<<z<<endl;
cout<<” Enter Values of X and Y for Multiplication” <<endl;
cin>>x>>y;
z=x * y;
cout<<” Multiply of two numbers = “<<z<<endl;
getch();
}



4

The benefits of buying summaries with Stuvia:

Guaranteed quality through customer reviews

Guaranteed quality through customer reviews

Stuvia customers have reviewed more than 700,000 summaries. This how you know that you are buying the best documents.

Quick and easy check-out

Quick and easy check-out

You can quickly pay through credit card or Stuvia-credit for the summaries. There is no membership needed.

Focus on what matters

Focus on what matters

Your fellow students write the study notes themselves, which is why the documents are always reliable and up-to-date. This ensures you quickly get to the core!

Frequently asked questions

What do I get when I buy this document?

You get a PDF, available immediately after your purchase. The purchased document is accessible anytime, anywhere and indefinitely through your profile.

Satisfaction guarantee: how does it work?

Our satisfaction guarantee ensures that you always find a study document that suits you well. You fill out a form, and our customer service team takes care of the rest.

Who am I buying these notes from?

Stuvia is a marketplace, so you are not buying this document from us, but from seller kunwar. Stuvia facilitates payment to the seller.

Will I be stuck with a subscription?

No, you only buy these notes for $15.49. You're not tied to anything after your purchase.

Can Stuvia be trusted?

4.6 stars on Google & Trustpilot (+1000 reviews)

67096 documents were sold in the last 30 days

Founded in 2010, the go-to place to buy study notes for 14 years now

Start selling
$15.49
  • (0)
  Add to cart