ESports Guides d'étude, Notes de cours & Résumés

Vous recherchez les meilleurs guides d'étude, notes d'étude et résumés sur ESports ? Sur cette page, vous trouverez 66 documents pour vous aider à réviser pour ESports.

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Unit 15. Assignment 1. Signs & symptoms of sports injuries and the physiological and psychological responses to injury and rehabilitation. Très apprécié
  • Unit 15. Assignment 1. Signs & symptoms of sports injuries and the physiological and psychological responses to injury and rehabilitation.

  • Autre • 29 pages • 2023
  • This assignment was marked and IV'd at a distinction level.
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The Game of Esports Keuzevak SAMENVATTING (incl. kennisclips, slides en casebook) Très apprécié
  • The Game of Esports Keuzevak SAMENVATTING (incl. kennisclips, slides en casebook)

  • Resume • 14 pages • 2023 Très apprécié
  • Dit is een samenvatting van de kennisclips, slides en casebook van het keuzevak The Game of Esports.
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Summary of all the lectures and literature of the course "Youth culture in a digital world"
  • Summary of all the lectures and literature of the course "Youth culture in a digital world"

  • Resume • 34 pages • 2023
  • Summary of al 8 lectures and all the articles of the course for 2022/2023 Articles: Gentile, D. A., & Sesma, A. (2003). Developmental approaches to understanding media effects on individuals. Media violence and children, 19-37. Subrahmanyam, K., & Šmahel, D. (2011). Digital youth: The role of media in development (pp. 27-40). New York, NY: Springer. è only chapter 4: Identity pp. 59-77 Valkenburg, P.M. & Oliver, M. B. (2019). Media effects: An overview. In J. Bryant, A. Raney, & M. B...
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Esports Midterm Study Guide | 140 Questions with 100% Correct Answers | Verified | Latest Update 2024
  • Esports Midterm Study Guide | 140 Questions with 100% Correct Answers | Verified | Latest Update 2024

  • Examen • 13 pages • 2023
  • According to Forbes, in 2018, half of the top 10 YouTube highest-paid stars were gamers. - True According to the authors, for a video game to be considered part of the esports landscape, it can involve live competition between two or more players or teams, or it can be done asynchronously (where one player makes a move and then minutes, hours, or days later, the next player makes a move) - False The first-known video game contest was hosted by Stanford University's Artificial Intelligence L...
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eSports Exam 2 | Questions with 100% Correct Answers | Verified | Latest Update 2024
  • eSports Exam 2 | Questions with 100% Correct Answers | Verified | Latest Update 2024

  • Examen • 5 pages • 2023
  • What are ways you can denote electronic sports? - esports eSports e-Sports How much revenue is generated in eSports? - $1 Billion What was the 1st video game for entertainment purposes? When was it created? - Tennis for Two (1958) About how many people play video games? - 2 Billion People How many individual viewers watched the 2017 League of Legends World Championship? - 80 Million Who purchased Twitch in 2014? How much did they pay? - Amazon for $970 million Are eSport players and ...
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unit 2 -research notes for team occupola esports exam
  • unit 2 -research notes for team occupola esports exam

  • Examen • 6 pages • 2022
  • this is my completed research notes for the unit 2 (marketing campaign) exam based on the case study team occupola about esports. This document contains everything you'll need to write about so i definitely recommend. you could use this as a guideline too for a different case study if you're struggling on what to write or if you're doing a mock. i used these notes only and got a distinction grade!
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Esports Midterm Study Guide | 140 Questions with 100% Correct Answers | Verified | Latest Update 2024
  • Esports Midterm Study Guide | 140 Questions with 100% Correct Answers | Verified | Latest Update 2024

  • Examen • 13 pages • 2024
  • According to Forbes, in 2018, half of the top 10 YouTube highest-paid stars were gamers. - True According to the authors, for a video game to be considered part of the esports landscape, it can involve live competition between two or more players or teams, or it can be done asynchronously (where one player makes a move and then minutes, hours, or days later, the next player makes a move) - False The first-known video game contest was hosted by Stanford University's Artificial Intelligence L...
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Unit 2 Team Occupola Developing a Marketing Campaign Activity 1 and 2 Example Distinction Grade Unit 2 Team Occupola Developing a Marketing Campaign Activity 1 and 2 Example Distinction Grade
  • Unit 2 Team Occupola Developing a Marketing Campaign Activity 1 and 2 Example Distinction Grade

  • Examen • 20 pages • 2023
  • This document includes an example of the Unit 2 Developing a Marketing Campaign Activity 1 and 2 for the fictional esports team - Team Occupola. This was done under timed conditions and has been marked by a BTEC Business teacher scoring 56/70 marks, achieving a Distinction grade. The document also includes some notes from the teachers markings. Use this example to help you with the structure of the 2024 Unit 2 exam!
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eSports Exam 2 | Questions with 100% Correct Answers | Verified | Latest Update 2024
  • eSports Exam 2 | Questions with 100% Correct Answers | Verified | Latest Update 2024

  • Examen • 5 pages • 2024
  • What are ways you can denote electronic sports? - esports eSports e-Sports How much revenue is generated in eSports? - $1 Billion What was the 1st video game for entertainment purposes? When was it created? - Tennis for Two (1958) About how many people play video games? - 2 Billion People How many individual viewers watched the 2017 League of Legends World Championship? - 80 Million Who purchased Twitch in 2014? How much did they pay? - Amazon for $970 million Are eSport players and ...
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APSM 3340 Test 1 Questions with Complete Solutions
  • APSM 3340 Test 1 Questions with Complete Solutions

  • Examen • 14 pages • 2024
  • size of the North American sports market Correct Answer-$70B Know the anticipated eSports revenue by 2019 Correct Answer-$1B Describe the responsibilities of a sport's manager Correct Answer-Responsible for achieving the sport organizations objectives through efficient and effective use of resources Explain what resources a sports manager has available Correct Answer-Human resources informational resources financial resources physical resources describe in your own words what ...
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