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Fundamentals of Game Design Lecture Final Exam Study Guide Questions and Answers

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Fundamentals of Game Design Lecture Final Exam Study Guide Questions and Answers If you are not a programmer, your most critical (and perhaps daunting) task to get your game developed is: - ANSWER-communicate your idea perfectly to a team of specialists required to turn that idea into a finish...

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  • November 11, 2024
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  • 2024/2025
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Fundamentals of Game Design Lecture

Final Exam Study Guide Questions and

Answers


If you are not a programmer, your most critical (and perhaps daunting) task to get your game developed

is: - ANSWER✔✔-communicate your idea perfectly to a team of specialists required to turn that idea into

a finished videogame.


One advantage of developing board games over video games is the instant gratification of developing

and playtesting a prototype in a relatively short period of time. True or False? - ANSWER✔✔-True


A well-written academic review of a video game should be void of: - ANSWER✔✔-hyperbole


How the player interacts with the game and how the player receives information and feedback from a

games is known as: - ANSWER✔✔-User Interface


Survival is a core dynamic that involves surviving and thriving in a game world. True or False? -

ANSWER✔✔-True


The rules of a game are known as: - ANSWER✔✔-Mechanics


Aesthetics refers to how a game looks. True or False? - ANSWER✔✔-False


All games must contain an avatar, or something that represents himself or herself. True or False? -

ANSWER✔✔-False




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This is the pattern of play that comes from rules of the game being set in motion by the players. -

ANSWER✔✔-Dynamics


Using IP in game design mitigates risk. True or False? - ANSWER✔✔-True


When you buy a board game, what you take home and play is the original concept precisely as it was in

the designer's head. This is known as ________ design. - ANSWER✔✔-lossless


Design counterparts to a game's components of rules > system > fun are: - ANSWER✔✔-mechanics >

dynamics > aesthetics


The designer's perspective of game design, with regard to MDA, is the inverse of the player's

perspective. True or False? - ANSWER✔✔-True


Play testing and tuning is a one-step process. True or False? - ANSWER✔✔-False


One of the highest honors a board game can be awarded is the: - ANSWER✔✔-Spiel des Jahres


More board games are sold per capita in Germany than anywhere else on earth. True or False? -

ANSWER✔✔-True


In its first year to market, "The Settlers of Catan" sold how many copies? - ANSWER✔✔-400,000


Violence is taboo in Germany's gaming culture. True or False? - ANSWER✔✔-True


High-level technology is a requisite to make an "immersive" game. True or False? - ANSWER✔✔-False


Advantage(s) of paper prototype include: - ANSWER✔✔-it is inexpensive, it can reduce final production

costs, and helps developers validate the idea as being good




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According to the Diablo II article, the Diablo II team was consisted three main teams: - ANSWER✔✔-

programming, character art, and background art


Bottom-up game design is based on taking an existing board game and developing a video game from it.

True or False? - ANSWER✔✔-False


The author of the "Bottom Up Game Design" article thought this would be a good simulation game: -

ANSWER✔✔-traffic control


Any process that you, as a game designer find fascinating should inherently translate into a fun and

exciting game. True or False? - ANSWER✔✔-False


What is a puzzle? - ANSWER✔✔-it's fun and has a right answer


All puzzles have a goal: to find the solution. True or False? - ANSWER✔✔-True


Action is a genre of puzzle games. True or False? - ANSWER✔✔-True


Mastermind is an example of what type of puzzle: - ANSWER✔✔-Logic


The process of designing and developing an electronic jigsaw puzzle is much the same as as creating an

analog jigsaw puzzle. True or False? - ANSWER✔✔-False


A puzzle is: - ANSWER✔✔-a toy, a series of non-combat events that a player must complete to progress

play, a problem, and a contrivance designed to amuse


Playtesting your own puzzles gives accurate and informational results. True or False? - ANSWER✔✔-False


A classification of video game genres was first published by Chris Crawford in: - ANSWER✔✔-1984




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First-person shooters are typically played from the antagonist's viewpoint. True or False? - ANSWER✔✔-

False


This genre is know for casting players as an "adventurer" who specializes in specific skill set while

progressing through a pre-determined storyline. - ANSWER✔✔-RPG


This type of game is characterized by a player having a top-down perspective of the game world, in

which many aspects fall under their power, and there is direct competition with other forces. -

ANSWER✔✔-Strategy


What is Game Design? - ANSWER✔✔-Process of creating the content and rules of a game and when it is

good, it creates goals the player is motivated to reach and gives rules that the player must follow as

he/she makes meaningful decisions in pursuit of those goals


What is a Game? - ANSWER✔✔-an activity with rules, it is a form of play that often has conflict but not

always, , either with other players, with the game system itself, or with randomness/fate/luck


What is a Video Game? - ANSWER✔✔-a game that uses a digital video screen of some kind


What is a core dynamic of a game? - ANSWER✔✔-the single thing gameplay is about - the single play

experience the designer is trying to convey


What are some core dynamics of games? - ANSWER✔✔-territorial acquisition, prediction, spatial

reasoning, survival, destruction, building, collection, chasing or evading, trading, race to the end


Territorial Acquisition - ANSWER✔✔-things are usually "zero-sum," meaning there's only so much to go

around, and when it's gone. it's gone




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